Tuesday, August 20, 2024

(board game) Much ado about board games and my board games experience 桌遊二三事

 Still cannot type Chinese, so I just save it here as a record:
8/21/2024編輯: 因為電腦還是無法打中文,大部分用英文,加上中文簡短註解

1. play droughts (right) and on the positive side (left), play streaks: 目前為止最長是連續玩19天,最久是81天沒玩

Long droughts typically occurred when a semester was in session, which is not surprising. But what happened during 7/18-8/11/2021 and 8/15-9/9/2022, especially the former? It is right in the middle of a summer! 

The longest drought is from Feb 14 to May 5, 2021 during the Covid-19 pandemic. This is kind of sad and to my surprise as I started to consider board gaming a hobby, more than just searching for teaching aids, during that time. I started so to cut down the screen time too. Obviously, it didn't quite happen in the last semester of Covid shut-down.  



Last summer, I was able to play for 19 consecutive days! Many of them I played with parents. This is by far the longest streak, outnumbering the next longest streaks (5 days) by 14 days/2 weeks. This summer has been busy and stressful, and therefore, I/we didn't get to play as much as I wanted to. 

2. favorite game mechanics: as we try to build our game collections, I started to look for games that use mechanics that we don't have yet. So far, what interests me most are listed below. They are not in any particular order. (目前為止我喜歡的桌遊機制. 其實先前介紹的桌遊文裡陸續提到一些,這裡是個整理. 大致上拼圖類,工人擺置,路線連結或移動,模組板塊或和地圖相關的機制,找出規則等都對我很有吸引力)

  • tile placement, and/or layering:
  • worker placement:
  • network and route building, pick-up and delivery, and related to these two the "connection":
  • mechanics involve moving, such as grid movement, point to point movement, three dimensional movement:
  • modular board:
  • mechanics related to map, such as map reduction: 
  • pattern building: 

3. favorite game themes: similarly, I started to look for games that are developed based on some contexts that we don't have. At the same time, games with certain themes easily catch my eyes. Here are some of the them. Again, they are presented in no particular order.  (目前為止容易讓我腦波弱的遊戲主題,像是飲料酒類製作經營,藝術相關,旅行相關,歷史或歷史人物為背景,自然或園藝主題,還有各種寓教於樂的遊戲主題)

(edited on 8/202/2024)
  • Liquid and beverage production, promotion, trade and/or consumption: which has two sub-streams:  

    • Wine/liquid production and sales promotion: from beer (Brew Crafter) to champagne (Dom Pierre) to wine (Viticulture, Vinhos, etc.) 
    • Tea/coffee production, trade and/or consumption: similar to the last one, tea themed (e.g., Alubari: A nice cup of tea; Formosa tea) and coffee themed (Coffee Trader, Coffee Rush, Viva Java: the coffee game, etc.) games easily catch my attention too. 
  • Art and related: all forms of arts would count, so it could be music, art, literature, fashion etc. Games can be about making and experiencing/consuming a certain art form (e.g., Lacrimosa; Canvas), or to play as art management (e.g., Gallerist), or even as an art destroyer such as a art thief (e.g., Art Robbery) or forge (e.g., Belratti). 
  • Travel related such as city/region/country exploring: national parks-themed games (e.g., Trekking the national parks) easily attract me. Games that let players relive some great historical journeys (e.g., Darwin's Journey) or in that sense (e.g., Encyclopedia) also look appealing to me. Or games that allow players to explore a city as if they are sightseeing there (e.g., French Quarter, Let's Go! to Japan). City building games (e.g., San Francisco) may be related but are with a different focus on building, as opposed to exploring, a geographical location.  
  • History, which I define it as a series of historical events, and/or historical figures: game contexts can be loosely built upon some historical figures (e.g., Catherine: The Cities of the Tsarina; Carnegie; Einstein: His Amazing Life and Incomparable Science; Lovelace & Babbage) and/or (a series of ) events (Tesla vs. Edison) that allow players to understand how (a series of) events changed the world (e.g., Pax Emancipation), or to understand what happened to shape the current world and even try to find an alternative ending (e.g., Twilight Struggle; Undaunted: Normandy and most of the Undaunted series; 1500: The new world). Games in this category are often educational, especially those flavor texts on cards/boards. 
  • Nature and gardening: I find nature- or gardening-themed games soothing. Even they are competitive games, or not cooperative games, the artworks often comfort me. Cascadia, Fjords, Herbaceous, Bonsai are just some examples. 
  • Educational: history related themed games are often educational. However, educational games are not necessarily about history or historical figures. Game titles like "Cellulose: A Plant Cell Biology Game," "Genotype: A Mendelian Genetics Game," and "Periodic: A Game of the Elements" are just some examples.   
What are your favorite game mechanics? What are your favorite themes? 

Monday, August 19, 2024

(Legend 2024/加拿大國家公園) A national park trip that is unlike any national park at all: Rouge National Urban Park

Rouge National Urban Park, the only national park in Canada that is within the municipality, and not collecting parking fee nor entrance fee. Just like the national parks on the east coast in USA are not as comparable, same in Canada. We visited Point Pelee National Park last year; while we enjoyed it, don't hold a high expectation about the scenery you would find there. 

The three trails we walked this time are: Vistal Trail (Sentier Vista); Rouge Beach Day Use area (and the Rouge Marsh Trail); Bob Hunter Memorial Park (and Tanglewood Trailhead on 14 Ave after we made a wrong turn).

We tried to make the best and most out of the busy schedule by having food in Markham/Toronto while walking in nature to mitigate our sense of guilty of having much food. So I do appreciate there is a park within the driving distance. 

We tried to do new things this time and we did--walking in a park, trying not to overeat on a gastronomic trip, staying in a different hotel (and it is spacious; the Internet access is not great though) and trying food in different restaurants. A nice short trip. 

ps./ We also re-visited Stratford, the little cute town, en route to Markham. Our last time there was 2014, 10 years ago! 

#加拿大國家公園之旅 

(8/21/2024編輯) 通常暑假會到國家公園,今年暑假因為很多事情,除了回台灣,沒有安排其他旅行.其間抽空到已經去了很多次的多倫多.雖說是多倫多,其實是它外圍的Markham. 現在食量不比以前,去之前DG發現有個國家公園:Rouge National Urban Park,自然順道去走走

Rouge National Urban Park是加拿大唯一在都市的國家公園,而且不用停車費也免門票費.當然啦,這個特點也說明了不要期待有什麼大山大水,比較像是都市裡的一個公園綠地.不過因為地點,讓我們這次的多倫多美食之行有了消化美食的地方,吃起來比較沒有罪惡感,當然也是現在戰鬥力不比以前了.這公園也讓我們有了跟以往不同的多倫多經驗.